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Marco Pagot from "Porco Rosso" - Game Ready Character (Hand Painted)

I started to take a liking to creating hand-painted designs!

I am pleased to present 'Marco Pagot', directly from Miyazaki's animation masterpiece 'Porco Rosso'.

Modelled in Zbrush, retopology in Maya and hand-painted textures in Adobe 3D Painter!

It was rendered in #Marmoset Toolbag 4, post-production in Adobe Photoshop.

The character has one material and maps (AO, Albedo, Normals, Roughness, Metalness and Emissive) at 4096px for a total amount of 29837 tris.